Why write documentation?

This post is spurred by this blog post and Benjamin Ottes follow up. I'm not complaining on them, I just got the inspiration from their posts. A pet peeve of mine is the low quality of developer documentation available in the free software community and especially the permissive culture around it.

More than once at GUADEC did I hear someone say something along the lines

We have the implementation for our $GREAT_LIBRARY complete and we think you should use it.. But uh, sorry no documentation yet. We suck :)

You're damn right you suck! If you can't be assed to write decent enough documentation, then I can't be assed to use your code. Most often the excuse is that the source code is available so you shouldn't need so much documentation. Well, that argument is wrong for two reasons:

  1. Your code is probably not as easy to follow as you might think it is. All programmers think it is hard to read someone elses code, much harder than to write code yourself. Especially when that code lacks explanatory comments.

  2. It doesn't answer the question about how the code should behave. Here is an example:

    void some_lib_set_foo_bar (Lib *lib, FooBar *foo) { lib->foo = foo; }

    Innocent looking enough? Is foo allowed to be NULL? According to the above code it is, is that a feature or an oversight? If you only have the source code available, the only way to find out is to go through all source code and try and find code that assumes that foo is non-NULL. If you find code that assumes that foo is non-NULL, then some_lib_set_foo_bar() must not be called with a NULL foo. Otherwise NULL might be ok, but who knows?

Undocumented code that is only meant to be used by yourself is no problem, but if you write a free software library and announce it to the world, then ofcourse you want users, don't you? Users are great, they are willing beta testers of your software and are capable of providing you with great feedback and bug reports. They are doing their part by testing your code, shouldn't you do yours by providing them with documentation?

I also firmly believe that how successful your code is, is directly proportional to how well you have documented it. Documentation makes users happy, happy users use your code. Unhappy users find other tools to do their jobs.

A classical example is Subversion. Subversion is the most successful free Version Control Software (VCS) in the world. It is also the most well-documented one -- it even has a free book. But most experts in the area of VCS believe that the new Distributed Version Control Software (DVCS) basically whips Subversions butt. That is how much better software like bazaar, darcs and git is.

The catch is that their documentation isn't nowhere near as good as Subversions. So Subversion continues to be the undisputed leader of VCS until something comes up that can rival its documentation.

So please write good documentation. I know it is hard work, roughly 50% of the work in my GtkImageView project has been spent writing documentation. Of the remaining 50%, about half was spent reading about GObject internals. I still expect it to be a good investment. Documentation attracts users, users provide feedback which leads to better and more stable code.

Things have gotten better in the last years, few libraries are released without any documentation. But it still isn't as good as it can be. It truly sucks when you see a library that you know is awesome which you can't use because of incomplete documentation. Please fix it!

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